Press Clippings: Technology in Popular Culture

This initial listing of news stories about how technology is used outside of education represents the newest items from the Horizon Project Navigator Library (explore more readings on Technology in Popular Culture)

We'd love to see your clippings here as well! Please use the edit this page button to add more, or add comments on how or why you think they may or may not be important. As is the convention throughout the Horizon Project Wiki, we ask you to identify items you think are of high interest to us, as I have done here by typing 4 tilde (~) characters-- - alan alan Jan 27, 2010 . This will help us to sift through the articles and determine which ones resonate most strongly with the board as a whole.

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Experiment: One Week Without Cable
http://www.hhcc.com/blog/2011/01/experiment-one-week-without-cable/
This is a short report from about an experiment done by advertisers Hill Holliday to cut ties with traditional cable. The study looked at a five families as they used media outside of traditional cable for one week accessing content via mobile devices and digital content hubs such as a Roku box. The results are interesting and show where this area needs improvement from a user perspective, but it also shows us where we are headed as these types of devices change what it means to consume "TV" content. One notable finding is that using web-based devices want more user involvement whereas traditiona cable TV is entirely passive. - KeeneH KeeneH Feb 7, 2011
(Added to Navigator Feb 3, 2011)

Majek Pictures Talks iOS as a Production/Distribution Platform
http://gigaom.com/apple/majek-pictures-talks-ios-as-a-productiondistribution-pla...
The small production company Majek Pictures discusses their work about using the iPhone to make movies. They discuss the potential and challenges of using the iOS as a video production platform. They also discuss how the distributed their latest movie by relying heavily on social media. - KeeneH KeeneH Feb 7, 2011- mscofino mscofino Feb 18, 2011
(Added to Navigator Feb 2, 2011)

Google Art Project
http://www.googleartproject.com
This project done by Google uses gigapixel photography to create detailed, immersive images of works of art in various museums around the world. This project brings the idea of gigapixel indoors and applys the technology to art objects using Google's StreetView technology most commonly known through their mapping applications. In addition to the works, one can navigate through some of the museums interactively, getting a immersive sense of the galleries. Information about the museums, the work of art, the artist along with seeing tags and notes about the piece.- alan alan Feb 7, 2011 - KeeneH KeeneH Feb 7, 2011 - judy.oconnell judy.oconnell Feb 15, 2011 - roger.blamire roger.blamire Feb 16, 2011- leslie.conery leslie.conery Feb 16, 2011- mscofino mscofino Feb 18, 2011- Gavin Gavin Feb 19, 2011 - bwatwood bwatwood Feb 20, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011- keith.krueger keith.krueger Feb 22, 2011 - horncheah horncheah Feb 23, 2011- Allanah.King Allanah.King Feb 28, 2011
(Added to Navigator Feb 2, 2011

In Smartphone Era, Point-and-Shoots Stay Home
http://www.nytimes.com/2010/12/04/technology/04camera.html
As the cameras built into smartphones get better, people are finding that the smaller point and shoot cameras are getting left behind. The sensors, lenses and processing are all getting better in smartphones. In addition, these devices have two advantages over point and shoot cameras. First, smartphones are usually the one device that with a person at almost all times so when the need arises to take a photo, or short video clip, the device is available.
I almost never use my pocket camera anymore! - alan alan Feb 7, 2011 - KeeneH KeeneH Feb 7, 2011- mscofino mscofino Feb 18, 2011- Gavin Gavin Feb 19, 2011 - bwatwood bwatwood Feb 20, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011- keith.krueger keith.krueger Feb 22, 2011- Allanah.King Allanah.King Feb 28, 2011
(Added to Navigator Dec 21, 2010)

Visualizing Wikileaks Mirrors
http://www.multigesture.net/2010/12/09/visualizing-wikileaks-mirrors/
As more data moves into the digital realm, the possibilities for visualization and storytelling increase. The recent focus on Wikileaks highlights this trend. This is a visualization done within Google Earth that shows where the cable leaks are mirrored around the world. It is a compelling example showing the truly global and interconnected nature of information. It also shows how, once set free in the digital realm, information can easily be copied, moved and distributed in unprecedented ways.- leslie.conery leslie.conery Feb 16, 2011
(Added to Navigator Dec 17, 2010)

Visualizing Friendships | Facebook
http://www.facebook.com/note.php?note_id=469716398919
This is a study in data visualization using Facebook's extensive global user database. The author, Facebook intern Paul Butler, is interested to see how Facebook friends relate to each other geographically and across political boundaries. The result is an interesting view of how the users are connected. Several images of the visualizations are found at this post on Facebook.
- mscofino mscofino Feb 18, 2011 - bwatwood bwatwood Feb 20, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011
(Added to Navigator Dec 14, 2010)

World Map Of Social Networks Shows Facebook’s Ever-Increasing Dominance
http://techcrunch.com/2010/12/10/world-map-of-social-networks-shows-facebooks-ev...
This is an interesting map visualization of the dominant social networks found globally. Facebook is the dominant network, not surprisingly, but there are a number of other networks being used in countries or regions as well. This map puts these networks in perspective to show that while Facebook is dominating, it is not the only network used by large numbers of people
(Added to Navigator Dec 13, 2010)

Museum Brings Extinct Creatures To Life Before Your Eyes
http://www.nhm.ac.uk/about-us/news/2010/november/museum-brings-extinct-creatures...
London's Natural History Museum is opening an exhibit called "Who Do You Think You Really Are" that uses augmented reality within video to help bring to life the fossils of dinosaurs. Users with mobile devices can see realistic, animated models as they navigate the space of the exhibit - KeeneH KeeneH Feb 7, 2011 - judy.oconnell judy.oconnell Feb 15, 2011 - roger.blamire roger.blamire Feb 16, 2011- leslie.conery leslie.conery Feb 16, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011
(Added to Navigator Dec 10, 2010)

Gamers Abandoning DS, PSP In Favor of Smartphones, says Interpret - IndustryGamers
http://www.industrygamers.com/news/gamers-abandoning-ds-psp-in-favor-of-smartpho...
An interesting phenomenon is occuring with game consoles. This post covers a report that states how the iPhone and iPod Touch are challenging traditional game consoles and what this means for the gaming industry. Users prefer the multi-functional devices over the dedicated ones, especially when they can deliver a satisfying game experience that is comparable or better than the experience on a dedicated gaming console. - judy.oconnell judy.oconnell Feb 15, 2011 - will.richardson will.richardson Feb 17, 2011 - bwatwood bwatwood Feb 20, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011 - keith.krueger keith.krueger Feb 22, 2011- Allanah.King Allanah.King Feb 28, 2011
(Added to Navigator Dec 10, 2010)

Top Trends of 2010: Growth of eBooks & eReaders
http://www.readwriteweb.com/archives/ebooks_ereaders_top_trends_2010.php
E-readers continue to make inroads into consumer use and are being widely adopted. This has emerged as one of the top technology trends in 2010. This post gives some statistics and information related to the trend. Some pros and cons of the technology are also listed. - judy.oconnell judy.oconnell Feb 15, 2011 - roger.blamire roger.blamire Feb 16, 2011 - bwatwood bwatwood Feb 20, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011
(Added to Navigator Dec 8, 2010)

StatSheet - Robotic Analysis for Sports
http://statsheet.com/
Statsheet is a automated sports reporting "robot" that can give you news and analysis of your favorite teams. This provides an example of the type of analytic computing that we can expect to see work its way into more areas of popular culture and everyday life. Currently the site covers Division 1 basketball by covering 345 fan-centric sports sites.
(Added to Navigator Dec 7, 2010)

How Video Games Are Infiltrating—and Improving—Every Part of Our Lives
http://www.fastcompany.com/magazine/151/everyones-a-player.html
This article discusses the work of Jesse Schell and his vision of how gaming will become an everyday part of our lives as technology is embedded into objects all around us. As the cost of technology falls and becomes more ubiquitous, gaming possibilities can expand into every facet of life with broad implications in an extensively networked world. image source: http://www.fastcompany.com/magazine/151/everyones-a-player.html - KeeneH KeeneH Feb 7, 2011 - judy.oconnell judy.oconnell Feb 15, 2011 - roger.blamire roger.blamire Feb 16, 2011- leslie.conery leslie.conery Feb 16, 2011 - will.richardson will.richardson Feb 17, 2011- Gavin Gavin Feb 19, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011
(Added to Navigator Dec 1, 2010)
- virginie.aimard virginie.aimard Feb 21, 2011

Gadgets That Know How We Feel
http://www.wired.com/magazine/2010/11/st_thompson_emotionalgadget/
Technology writer Clive Thompson writes about how our gadgets will increasingly know we will feel. What are the impacts and ramifcations of this? We will see more of this type of integration into our devices in the very near future. - roger.blamire roger.blamire Feb 16, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011
(Added to Navigator Nov 30, 2010)

5 Emerging Trends That Give Hope for Public Media 2.0
http://www.pbs.org/mediashift/2010/11/5-emerging-trends-that-give-hope-for-publi...
This post gives an overview of how the use and dissemination of public media is changing. It looks at some of the challenges and promises brought by the rapidly evolving digital landscape. - judy.oconnell judy.oconnell Feb 15, 2011
(Added to Navigator Nov 30, 2010)

Disney Makes a Big Bet on Geolocation with Gowalla
http://mashable.com/2010/11/18/disney-gowalla/
Disney has made a decision to use the location based social networking service Gowalla in it's theme parks. This signals that location based services, while not yet totally mainstream, are catching on in popular culture outside of pure tech circles.
(Added to Navigator Nov 18, 2010)

MakerLegoBot, a Lego Mindstorms NXT 3D Printer
http://www.battlebricks.com/makerlegobot/
The MakerLegoBot is a lego making 3D printer based upon the open source MakerBot and RepRap teams. This bot can assemble Legos based upon designs fed to the system by the user. The shapes and designs are simple in structure but demonstrate the potential of what these 3D printing systems can be programmed to do by enthusiasts. - alan alan Feb 7, 2011
(Added to Navigator Oct 28, 2010)

7 Major Ways We're Digitizing Our World, And 3 Reasons We Still Want Hardcopies
http://www.treehugger.com/files/2010/10/7-major-ways-were-digitizing-our-world-a...
This article discusses how we increasingly are digitizing our world and where hard copies of information still have a place. It takes a look the challenges of longevitiy of content in a digital age and what the challenges are of relying on e-books vs. hard copies. It also looks at digitization as one way to reduce our environmental footprint and shrink the physical space we need to store content. - judy.oconnell judy.oconnell Feb 15, 2011 - bwatwood bwatwood Feb 20, 2011
(Added to Navigator Oct 15, 2010)

NYTimes: Geolocation Services: Find a Smartphone, Find a Customer
http://www.nytimes.com/2010/10/07/business/smallbusiness/07sbiz.html
Geolocation services have now become mainstream. They are now integrated into most mobile social networking platforms. The services gained firm footing when adopted by the introduction of the Facebook Places feature. Geolocation has become especially important to small businesses. This article gives some further insight into the importance of this technology to the mobile space. - roger.blamire roger.blamire Feb 16, 2011- mscofino mscofino Feb 18, 2011
(Added to Navigator Oct 7, 2010)

Now This Is Remarkable. An Amazing Interactive (Newspaper) iPhone Ad [Video]
http://thenextweb.com/apple/2010/10/05/now-this-is-remarkable-an-amazing-interac...
This is an innovative ad that uses an iPhone to display an immersive viewing experience, blending traditional publishing and print with digital animation and video. The ad is done by AXA and offers a glimpse of what may become a more predominant way of blending traditional publishing content with interactive digital content. Digital storytelling could possibly adopt this type of technology for new forms of expression.- leslie.conery leslie.conery Feb 16, 2011- mscofino mscofino Feb 18, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011- Allanah.King Allanah.King Feb 28, 2011
(Added to Navigator Oct 7, 2010)

CBS’ Les Moonves: You may have the flashy devices, but we still have the content
http://markcoddington.com/2010/10/05/cbs-les-moonves-you-may-have-the-flashy-dev...
Les Moonves, president of CBS Corp., was in Austin on Monday to receive an award from the University of Texas and give a lecture called “The Networks Strike Back: How Old Media Has Adapted to the New World.” It was exactly what you’d guess from the title: A full-throated defense of the broadcast networks’ vitality in a media landscape where new media companies like Google, Apple, Amazon and Netflix are making most of the headlines and shaping most of the media consumption.
(Added to Navigator Oct 6, 2010)

10 Ways People Are Using The iPad To Create Content, Not Just Consume It
http://www.businessinsider.com/ipad-creative-2010-10
One of the first, lame criticisms of Apple's iPad was that it would only be useful for consuming content, not creating it. Wrong! Sure, the iPad is great for reading web pages and watching videos. But it has also become a very potent, very cool device for being creative. - alan alan Feb 7, 2011 - judy.oconnell judy.oconnell Feb 15, 2011 - will.richardson will.richardson Feb 17, 2011
- mscofino mscofino Feb 18, 2011- Gavin Gavin Feb 19, 2011 - bwatwood bwatwood Feb 20, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011 - keith.krueger keith.krueger Feb 22, 2011- Allanah.King Allanah.King Feb 28, 2011
(Added to Navigator Oct 5, 2010)

Following Film and TV, Music Takes Stab at 3-D
http://news.yahoo.com/s/ap/20101004/ap_on_hi_te/us_music3_d_music_world
At the beginning of the re-emergence of 3-D, the focus was on film, with movies like "Avatar" paving the way for the technology to become an integral part of the cinema experience. Soon TV followed, with sporting events like the World Cup featured in 3-D, and companies such as Sony and Samsung rolling out 3-D televisions.
(Added to Navigator Oct 5, 2010)

5 Hotly Anticipated Social Gaming Experiences
http://mashable.com/2010/10/02/online-games-xbox-ps3-wii/
Web-based social games like FarmVille have long been integrated with social networks and loaded with tools to help people share experiences with their friends. But you know those triple-A console games you play in your living room? This year, they’ve caught the social bug too. - alan alan Feb 7, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011
(Added to Navigator Oct 4, 2010)

3D TV on FiOS? Smell-O-Vision Can’t Be Far Off
http://blogs.yankeegroup.com/2010/09/07/3d-tv-on-fios-smell-o-vision-cant-be-far...
This tech analyst gives her personal experience take on 3D TV after seeing it in action during a live sporting event.
(Added to Navigator Oct 1, 2010)

Encoding: Cloud & Mobile Make a Perfect Match for Video
http://gigaom.com/2010/09/09/encoding-cloud-mobile-make-a-perfect-match-for-vide...
This post discusses the merits of cloud based solutions for video delivery. As our devices get smaller and more ubiquitous, how video is encoded and delivered will become important. Several video streaming sites are discussed along with how video streaming to mobile devices is playing a role in disrupting more traditional video distribution platforms. - judy.oconnell judy.oconnell Feb 15, 2011- keith.krueger keith.krueger Feb 22, 2011(Added to Navigator Oct 1, 2010)

Is 4K the Next Big Thing in HDTVs and Not 3D?
http://www.zdnet.com/blog/home-theater/is-4k-the-next-big-thing-in-hdtvs-and-not...
3D video is slowly making its way into the marketplace but with mixed results. There are other compelling technologies such as 4K displays that offer four times the resolution of current HD displays. These 4K displays are poised to enter into mainstream markets in 2011 and may offer a challenge to 3D video.
(Added to Navigator Oct 1, 2010)

7 Services That Will Suggest Things You Like
http://mashable.com/2010/08/29/recommendation-services
This post gives an overview of seven services that can suggest things you may like as it learns more about your personal choices. Such technologies may help people better filter the growing information landscape to narrow down items that are better aimed at their interests. Such services are still in their infancy but point towards increasing of systems that can "learn" from the preferences of the user. - alan alan Feb 7, 2011 - roger.blamire roger.blamire Feb 16, 2011- leslie.conery leslie.conery Feb 16, 2011- mscofino mscofino Feb 18, 2011- Gavin Gavin Feb 19, 2011- cristiana.mattos cristiana.mattos Feb 20, 2011
(Added to Navigator Sep 30, 2010)

7 Ways Mobile Apps are Enriching Historical Tourism
http://mashable.com/2010/09/26/mobile-apps-historical-tours/
A very ripe content area for mobile technology is in tourism and history. By combining these two, compelling new ways are emerging for using mobile apps to enrich the experience of the traveler in-situ as they explore their surroundings. - judy.oconnell judy.oconnell Feb 15, 2011 - roger.blamire roger.blamire Feb 16, 2011
(Added to Navigator Sep 30, 2010)
- virginie.aimard virginie.aimard Feb 21, 2011- keith.krueger keith.krueger Feb 22, 2011

Americans Put Off 3DTV Viewing By Glasses
http://www.reuters.com/article/idUSTRE6895A320100910
As 3-D television begins to become more of a mainstream technology, consumers are not taking well to having to wear special 3-D glasses in their living rooms. Potential new technologies may not require these glasses, but they are required by most 3D systems now. This post looks at consumer attitudes towards using 3D video.
(Added to Navigator Sep 30, 2010)

Peer-to-peer Tech Now Powers Wikipedia's Videos
http://arstechnica.com/tech-policy/news/2010/09/wikipedia-now-distributes-its-vi...
(Ars Technica) As a new method of streaming video, Wikipedia partnered with the P2P Next consortium to develop a peer to peer service using the new Swarmplayer browser plugin that is powered by a hybrid Bittorrent/HTTP technology. If successful, this approach might address the impending challenge of networks being clogged by demand for video content.
(Added to Navigator Sep 27, 2010)

Philly.com uses Badgeville to reward content engagement
http://emediavitals.com/content/phillycom-badgeville-social-games-content-engagement
Badges are simply another example of the gamification of content...but they seem to be popping up everywhere. Will social media badges become part of the K12 landscape? - bwatwood bwatwood Feb 20, 2011


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